CodeCanU
← Back to products
HTML5

City Roller 3D Trendy Web Game

City Roller 3D Trendy Web Game City Roller 3D is built using Three.js (WebGL framework) for real-time 3D rendering. The game utilizes a frame-independent update loop and a modular approach to object management, separating the physics proxies from the visual meshes. Rolling Physics & Input The movement system uses a combination of constant linear velocity and leaped lateral positioning. The “rolling” effect is achieved by rotating the player mesh based on its traveled distanc…

49.00 USDT

All source code listed on this site is collected from the internet. If any listing infringes your rights, please contact us and we will remove it immediately.

Description

City Roller 3D Trendy Web Game

City Roller 3D is built using Three.js (WebGL framework) for real-time 3D rendering. The game utilizes a frame-independent update loop and a modular approach to object management, separating the physics proxies from the visual meshes.

Rolling Physics & Input

The movement system uses a combination of constant linear velocity and leaped lateral positioning. The “rolling” effect is achieved by rotating the player mesh based on its traveled distance.

Procedural Level Generation Levels are generated via the generate Level function, which populates the scene based on a linear Z-axis progression.

Technical Performance To maintain 60FPS on high-density displays:

Mesh Recycling: The game purges existing meshes using scene.remove() and array truncation. Draw Call Reduction: All track segments share a single geometry and material instance. Collision Gating: Collisions are only checked for objects within a narrow Z-range

City Roller 3D Trendy Web Game

49.00 USDT
Buy now

After successful payment, you will receive a download link for the source code